Is there a way to "wrap around" a sprite? #3631
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No1sonuk
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Q&A - Sprites
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I want to create an artificial horizon. My current plan is to create the vertical scale and half-coloured strip, then move the pivot up and down for the pitch axis and rotate the strip for the roll axis.
The problem is the pitch axis would require the vertical scale to wrap around at the +/- 180 point, and I can't figure out how to implement that beyond "faking it" with a much longer strip and instant switch.
Is there a way to make the sprite draw "wrap around"?
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