Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Use fast leaves rendering after a given distance #2970

Open
muzikbike opened this issue Jan 5, 2025 · 1 comment
Open

Use fast leaves rendering after a given distance #2970

muzikbike opened this issue Jan 5, 2025 · 1 comment
Labels
S-needs-triage Status: Needs triage T-enhancement Type: Enhancement

Comments

@muzikbike
Copy link
Contributor

muzikbike commented Jan 5, 2025

Request Description

This could get us some extra frames in forested areas if we could pull it off. Mipmapping makes far away leaves effectively opaque enough anyway, but since they're still handled as transparent they still use the laggier cutout rendering as well as not culling adjacent leaves and other blocks. Unsure as to whether or not this should be a toggle.

@muzikbike muzikbike added S-needs-triage Status: Needs triage T-enhancement Type: Enhancement labels Jan 5, 2025
@JosephG1thub
Copy link

I thought about this too!
But I'm not sure how technically difficult this implementation is.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
S-needs-triage Status: Needs triage T-enhancement Type: Enhancement
Projects
None yet
Development

No branches or pull requests

2 participants