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emp.cpp
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#include <iostream>
using namespace std;
class Employee {
public:
virtual void raiseSalary() { cout << 0 << endl; }
virtual void promote() { /* common promote code */
}
};
class Manager : public Employee {
virtual void raiseSalary() { cout << 100 << endl; }
virtual void promote() { /* Manager specific promote */
}
};
class Engineer : public Employee {
virtual void raiseSalary() { cout << 200 << endl; }
virtual void promote() { /* Manager specific promote */
}
};
// Similarly, there may be other types of employees
// We need a very simple function to increment salary of all employees
// Note that emp[] is an array of pointers and actual pointed objects can
// be any type of employees. This function should ideally be in a class
// like Organization, we have made it global to keep things simple
void globalRaiseSalary(Employee *emp[], int n) {
for (int i = 0; i < n; i++)
emp[i]->raiseSalary(); // Polymorphic Call: Calls raiseSalary()
// according to the actual object, not
// according to the type of pointer
}
int main() {
Employee *emp[] = {new Manager(), new Engineer};
globalRaiseSalary(emp, 2);
return 0;
}