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High-res DDS files with mipmaps not converting correctly, cause game to hang. Can't open the extracted DDS - Requested data exceeds size of file error.
#10
Open
ShizCalev opened this issue
Sep 17, 2024
· 0 comments
They typically work perfectly until I start working with high resolution files. They get converted to CTXR (with the original params), however when trying to load them ingame, the game just hangs.
Converting the newly generated CTXR back to DDS and attempting to open the texture with GIMP/Photoshop/Nvidia just gives this error message:
Example files (source png, good DDS before conversion, corrupted DDS after conversion, nvidia texture profile used, CTXR params): CTXRTool Broken DDS.zip
The text was updated successfully, but these errors were encountered:
My export settings:
They typically work perfectly until I start working with high resolution files. They get converted to CTXR (with the original params), however when trying to load them ingame, the game just hangs.
Converting the newly generated CTXR back to DDS and attempting to open the texture with GIMP/Photoshop/Nvidia just gives this error message:
Example files (source png, good DDS before conversion, corrupted DDS after conversion, nvidia texture profile used, CTXR params):
CTXRTool Broken DDS.zip
The text was updated successfully, but these errors were encountered: