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On the back of the panel we need a light (or pair of lights) indicating if the players have locked the door to the kitchen itself. This is so the runner can see if the door is locked, and either burst through or creepily leer and try the handle when there is a baddie outside.
The text was updated successfully, but these errors were encountered:
On the back of the panel we need a light (or pair of lights) indicating if the players have locked the door to the kitchen itself. This is so the runner can see if the door is locked, and either burst through or creepily leer and try the handle when there is a baddie outside.
The text was updated successfully, but these errors were encountered: