Previous journal: | Next journal: |
---|---|
0123-2023-08-14.md | 0125-2023-08-18.md |
- Started transferring stuff from the Raybox tracer into
wall_tracer
and recalling how it worked, writing some improved notes, and looking for places to optimise. - Need to try and understand my own
rayAddend
(rayAddendX
andrayAddendY
) better, from the original Raybox, and in particular the use of>>>8
(÷256) versus any other value, and how it compares with the half-height multiplier (e.g. ×240).
- Get more of the original Raybox tracer transferred over.
- Implement map -- internal ROM initially; external memory access option later?
- Make sure tracer works with our slightly different frame/row-based inputs/outputs.