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main.h
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// +------------------------------------------------------------+
// | University Racer |
// | Projekt do PGR a GMU, FIT VUT v Brne, 2011 |
// +------------------------------------------------------------+
// | Autori: Tomáš Kimer, [email protected] |
// | Tomáš Sychra, [email protected] |
// | David Šabata, [email protected] |
// +------------------------------------------------------------+
#include <stdlib.h>
#include <exception>
#include <iostream>
#include <iomanip>
#include <sstream>
#ifdef _MSC_VER
#define _CRTDBG_MAP_ALLOC
#include <crtdbg.h>
#include "Debug.h"
#endif
// Libraries ///////////////////////////////////////////
#include <SDL/SDL.h>
#ifndef GLM_INCLUDED
#define GLM_INCLUDED
#include <glm/glm.hpp>
# ifndef USE_ONE
# include <glm/gtc/matrix_projection.hpp>
# endif
#include <glm/gtc/matrix_transform.hpp>
#include <glm/gtc/type_ptr.hpp>
#endif
#ifdef USE_GLEE
# include <GL/GLee.h>
#else
# include <GL/glew.h>
#endif
#include <GL/glu.h>
////////////////////////////////////////////////////////
#include "Exceptions.h"
#include "Utils.h"
#include "BaseApp.h"
#include "Game.h"