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move scanner into its own mixin,
build-commit #104: Commit c258eb1 pushed by douira
August 15, 2024 13:55 1m 11s texture-scanning-quad-downgrade
August 15, 2024 13:55 1m 11s
Hide the TS option to only be visible in dev environments.
build-commit #101: Commit 0584582 pushed by douira
August 12, 2024 17:13 5m 18s hide-ts-option
August 12, 2024 17:13 5m 18s
add reference for the math of the conversion
build-commit #98: Commit 9383181 pushed by douira
August 11, 2024 02:48 1m 10s cleanup-vertex-ranges
August 11, 2024 02:48 1m 10s
WIP quad splitting
build-commit #95: Commit bf90c08 pushed by douira
August 10, 2024 04:26 5m 32s quad-splitting
August 10, 2024 04:26 5m 32s
remove vertex range because the vertex offset is never used,
build-commit #94: Commit 5944ff2 pushed by douira
August 10, 2024 01:40 5m 4s cleanup-vertex-ranges
August 10, 2024 01:40 5m 4s
Merge branch 'refs/heads/dev' into resolution-slider
build-commit #90: Commit 2cb97e9 pushed by douira
August 8, 2024 23:26 5m 31s resolution-slider
August 8, 2024 23:26 5m 31s
move things into place based on changes from dev
build-commit #89: Commit 285b27f pushed by douira
August 8, 2024 22:37 4m 30s shadow-interval-tree-dep
August 8, 2024 22:37 4m 30s
add newline to make file endings consistent
build-commit #88: Commit 4d01b81 pushed by douira
August 8, 2024 22:19 2m 44s shadow-interval-tree-dep
August 8, 2024 22:19 2m 44s
add newline to make file endings consistent
build-commit #87: Commit c7452a8 pushed by douira
August 7, 2024 03:42 53s shadow-interval-tree-dep
August 7, 2024 03:42 53s