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While setting up a test suite to compare images rendered and captured using wgpu_glyph, I discovdred a very slight difference between the image generated on one run vs. another. The pink areas in the attachment are where the pixels don't match exactly.
As far as I can tell, my code has nothing non-deterministic going on that could cause this behavior, so I wanted to check in here just to see if there are any potential obvious reasons why wgpu_glyph might produce a different result from one run to the next.
The difference is unnoticeable to the human eye, I only spotted it because of my testing work, which can easily be modified to use a more lenient comparison algorithm. Just wanted to deepen my understanding about whether the issue might be on my end or not.
The text was updated successfully, but these errors were encountered:
While setting up a test suite to compare images rendered and captured using
wgpu_glyph
, I discovdred a very slight difference between the image generated on one run vs. another. The pink areas in the attachment are where the pixels don't match exactly.As far as I can tell, my code has nothing non-deterministic going on that could cause this behavior, so I wanted to check in here just to see if there are any potential obvious reasons why
wgpu_glyph
might produce a different result from one run to the next.The difference is unnoticeable to the human eye, I only spotted it because of my testing work, which can easily be modified to use a more lenient comparison algorithm. Just wanted to deepen my understanding about whether the issue might be on my end or not.
The text was updated successfully, but these errors were encountered: