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Island.cfg
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//Island related Contracts
//CONTENT:
//Fly over the island, Land on the island
CONTRACT_TYPE
{
name = VisitIsland
title = Fly over KSC Island
group = Island
agent = Kerbal Aircraft Builders
description = It's been a while since anyone has been to the abandoned island near KSC. Fly over it and return back to KSC with your report.
synopsis = Flyover the island and report back.
completedMessage = Mission Accomplished!
minExpiry = 1.0
maxExpiry = 7.0
deadline = 500
cancellable = true
declinable = true
autoAccept = false
targetBody = Kerbin
maxCompletions = 1
maxSimultaneous = 1
rewardScience = 5.0
rewardReputation = 16.0
rewardFunds = 7000.0
failureReputation = 16.0
failureFunds = 7000.0
advanceFunds = 4000.0
weight = 10.0
REQUIREMENT
{
name = CompleteContract
type = CompleteContract
contractType = Altitude5000
}
PARAMETER
{
name = HasCrew
type = HasCrew
minCrew = 1
}
PARAMETER
{
name = WP0
type = All
title = Reach Waypoint
completeInSequence = true
PARAMETER
{
name = VisitWaypoint
type = VisitWaypoint
title = Perform a flyby
index = 0
distance = 500
disableOnStateChange = true
}
}
PARAMETER
{
name = land
type = ReachState
title = Land back at the KSC
situation = LANDED
biome = Runway
disableOnStateChange = false
completeInSequence = true
}
PARAMETER
{
name = Duration
type = Duration
duration = 25s
preWaitText = Stay landed
waitingText = a bit longer
completionText = DONE!
completeInSequence = true
disableOnStateChange = false
}
PARAMETER
{
name = VesselNotDestroyed
type = VesselNotDestroyed
completeInSequence = true
title = Don't crash!
}
BEHAVIOUR
{
name = WaypointGenerator
type = WaypointGenerator
WAYPOINT
{
name = Island
icon = marker
latitude = -1.51971636955524
longitude = 288.114196483849
altitude = 1000
}
}
}
CONTRACT_TYPE
{
name = LandIsland
title = Land at KSC Island and Return
group = Island
agent = Kerbal Aircraft Builders
description = Fly over to the island and land on the runway, and make sure you make it back to KSC without crashing to share your findings.
synopsis = Time to test the KSC Island runway to see if it's still usable.
completedMessage = Mission Accomplished!
minExpiry = 1.0
maxExpiry = 7.0
deadline = 500
cancellable = true
declinable = true
autoAccept = false
targetBody = Kerbin
maxCompletions = 1
maxSimultaneous = 1
rewardScience = 10.0
rewardReputation = 20.0
rewardFunds = 12000.0
failureReputation = 20.0
failureFunds = 12000.0
advanceFunds = 4000.0
weight = 10.0
REQUIREMENT
{
name = CompleteContract
type = CompleteContract
contractType = VisitIsland
}
PARAMETER
{
name = HasCrew
type = HasCrew
minCrew = 1
}
PARAMETER
{
name = WP0
type = All
title = Reach Waypoint
completeInSequence = true
PARAMETER
{
name = VisitWaypoint
type = VisitWaypoint
title = land
index = 0
distance = 300
disableOnStateChange = true
}
PARAMETER
{
name = ReachState
type = ReachState
situation = LANDED
}
PARAMETER
{
name = Duration
type = Duration
duration = 25s
preWaitText = Stay landed
waitingText = a bit longer
completionText = Takeoff again and fly to the KSC
disableOnStateChange = false
}
}
PARAMETER
{
name = land
type = ReachState
title = Land back at the KSC
situation = LANDED
biome = Runway
disableOnStateChange = false
completeInSequence = true
}
PARAMETER
{
name = Duration
type = Duration
duration = 25s
preWaitText = Stay landed
waitingText = a bit longer
completionText = DONE!
completeInSequence = true
disableOnStateChange = false
}
PARAMETER
{
name = VesselNotDestroyed
type = VesselNotDestroyed
completeInSequence = true
title = Don't crash!
}
BEHAVIOUR
{
name = WaypointGenerator
type = WaypointGenerator
WAYPOINT
{
name = IslandAirfield
icon = marker
latitude = -1.51971636955524
longitude = 288.114196483849
altitude = 100
}
}
}