[FF8] hi-poly tex model replacement #446
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Saw a great commit The question arose, is it possible to do the same for 3d models? how it's done here: Rationale. Replacing textures is not very practical with third party tools when the game contains everything you need. Moreover, distributing main_chr with ready-made imported hi-res textures is not very correct. A simple LOD distance fix that improves the look of the game without adding HD textures. |
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Replies: 3 comments
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Are you speaking about replacing textures or models here? Because if textures, please see #29 as progress is being made. If you're speaking about models then #33 is the issue to follow. Thank you in advance. |
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@julianxhokaxhiu |
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On that regard we will use the same technique used on FF7 and you'll be able to do so, as soon as #29 is complete. I'll move this ticket to a discussion. Thank you. |
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On that regard we will use the same technique used on FF7 and you'll be able to do so, as soon as #29 is complete. I'll move this ticket to a discussion. Thank you.