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https://github.com/redhat-gamedev/srt-godot-server/blob/main/Server.cs server.cs is definitely getting big and potentially unwieldy. And it's already a lot of queue and inter-method "communication."
server.cs is definitely getting big and potentially unwieldy. And it's already a lot of queue and inter-method "communication."
Refactor. Potentially use multiple empty nodes with scripts, or create classes for use in Server.cs
(related to #20 )
The text was updated successfully, but these errors were encountered:
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https://github.com/redhat-gamedev/srt-godot-server/blob/main/Server.cs
server.cs is definitely getting big and potentially unwieldy. And it's already a lot of queue and inter-method "communication."
Refactor. Potentially use multiple empty nodes with scripts, or create classes for use in Server.cs
(related to #20 )
The text was updated successfully, but these errors were encountered: