From 12d8f380a64a0e9d143c543e472c2582956d90f7 Mon Sep 17 00:00:00 2001 From: Robert Storlind Date: Mon, 1 Jun 2015 08:30:16 +0200 Subject: [PATCH] Refer to signs.menu_time() Reflects the updated signs example --- src/main/js/plugins/signs/examples.js | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/src/main/js/plugins/signs/examples.js b/src/main/js/plugins/signs/examples.js index 4bb39badf..7f9d4c87a 100644 --- a/src/main/js/plugins/signs/examples.js +++ b/src/main/js/plugins/signs/examples.js @@ -35,10 +35,9 @@ exports.signs = { // This is an example sign that displays a menu of times of day // interacting with the sign will change the time of day accordingly. // - // In game, create a sign , target it and type ... + // In game, create a sign, target it and type ... // - // /js var signExamples = require('./signs/examples'); - // /js signExamples.timeOfDay() + // /js signs.menu_time() // menu_time: function(cmdSender){ var sign = signs.getTargetedBy(cmdSender); @@ -48,4 +47,3 @@ exports.signs = { convertToTimeMenu(sign); } }; -