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Making RGB-1 (fungible assets) amounts u64-based
This is required for compatibility with Liquid confidential assets, which are using 64-bit amounts. 256-bit amounts were introduced into RGB-1 as an attempt to avoid use of sized rangeproofs for confidential amounts; however after conversation with Peter Wuille it became apparent that 256-bit amounts will still require range proofs; however the change of 64->256 bit standard never happened back. This commit solves this issue. Related issues: #38
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