This is a demo of Behaviourally-based Synthesis of Scene-aware Footstep Sound. Try the demo to feel how behaviours and scenes influence footstep sound. Here is the Unity Project download link:
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https://drive.google.com/file/d/1cGjgegC9f3vMLgW8L4dqG2sMCScL_O1r/view?usp=share_link
The scene package name is Viking Village URP from Unity Asset Store:
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https://assetstore.unity.com/packages/essentials/tutorial-projects/viking-village-urp-29140
The version of Unity Engine is 2021.3.16f1c1.
You should load the scene file The_Viking_Village.unity in Unity 3D (URP) Core.
Use W, A, S, D and mouse to basically control the character.
LeftShift to run, LeftControl to crawl and Space to jump.
While crawling, press LeftAlt to do a high jump.
If you want to quit the game, press Escape.
LeftAlt: Display the material name under feet.
KeyPad 1 - 6: Transfer the character to six different places.
N, M: Lower or raise the transfer point height of KeyPad 5 & 6's.