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The Open Source Code for one Unity demo of Behaviourally-based Synthesis of Scene-aware Footstep Sound

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Behaviourally-based Synthesis of Scene-aware Footstep Sound

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Introducation

This is a demo of Behaviourally-based Synthesis of Scene-aware Footstep Sound. Try the demo to feel how behaviours and scenes influence footstep sound. Here is the Unity Project download link:

Usage

The version of Unity Engine is 2021.3.16f1c1.

You should load the scene file The_Viking_Village.unity in Unity 3D (URP) Core.

Basic Inputs:

Use W, A, S, D and mouse to basically control the character.

LeftShift to run, LeftControl to crawl and Space to jump.

While crawling, press LeftAlt to do a high jump.

If you want to quit the game, press Escape.

Debugging Keys:

LeftAlt: Display the material name under feet.

KeyPad 1 - 6: Transfer the character to six different places.

N, M: Lower or raise the transfer point height of KeyPad 5 & 6's.

[*] Demo Video:

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The Open Source Code for one Unity demo of Behaviourally-based Synthesis of Scene-aware Footstep Sound

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