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T_Aurora_Profiles_Payday_2_GSI_Nodes_PlayerState
Anton Pupkov edited this page Aug 8, 2016
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1 revision
Enum for each player state
Namespace: Aurora.Profiles.Payday_2.GSI.Nodes
Assembly: Aurora (in Aurora.exe) Version: 1.0.0.0 (0.0.4.6)
C#
public enum PlayerState
Member name | Value | Description | |
---|---|---|---|
Undefined | 0 | Undefined | |
Standard | 1 | Standard state (mask is on) | |
Mask_Off | 2 | Mask is off state | |
Carry | 3 | Player is carrying a bag | |
Bipod | 4 | Player is using a bipod | |
Jerry1 | 5 | Player is parachiting, type 1 | |
Jerry2 | 6 | Player is parachiting, type 2 | |
Tased | 7 | Player is being tased | |
Clean | 8 | Player is clean | |
Civilian | 9 | Player is a civilian | |
Bleed_out | 10 | Player is bleeding out | |
Fatal | 11 | PLayer is completely downed | |
Incapacitated | 12 | Player is incapacitated | |
Arrested | 13 | Player is in custody |