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fix(DB/SmartAI): more consistent bear summon, despawn bear on reset #21096

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sogladev
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@sogladev sogladev commented Jan 5, 2025

Changes Proposed:

This PR proposes changes to:

  • Core (units, players, creatures, game systems).
  • Scripts (bosses, spell scripts, creature scripts).
  • Database (SAI, creatures, etc).

Amani'shi Warbringer HEALTH_PCT with event_param1 = event_param2. If the mob is not exactly 30% at the time of check, it skips the dismount. Also the bear doesn't despawn on evade.

This fixes both issues

Issues Addressed:

  • Closes

SOURCE:

The changes have been validated through:

  • Live research (checked on live servers, e.g Classic WotLK, Retail, etc.)
  • Sniffs (remember to share them with the open source community!)
  • Video evidence, knowledge databases or other public sources (e.g forums, Wowhead, etc.)
  • The changes promoted by this pull request come partially or entirely from another project (cherry-pick). Cherry-picks must be committed using the proper --author tag in order to be accepted, thus crediting the original authors, unless otherwise unable to be found

Tests Performed:

This PR has been:

  • Tested in-game by the author.
  • Tested in-game by other community members/someone else other than the author/has been live on production servers.
  • This pull request requires further testing and may have edge cases to be tested.

How to Test the Changes:

  • This pull request can be tested by following the reproduction steps provided in the linked issue
  • This pull request requires further testing. Provide steps to test your changes. If it requires any specific setup e.g multiple players please specify it as well.

.go c id 23580

.damage 1000
.damage 60000
  1. damage slowly and instantly below 30% threshold
  2. should trigger bear summon + frenzy
  3. bear summon should despawn after combat

Known Issues and TODO List:

  • [ ]
  • [ ]

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REMEMBER: when testing a PR that changes something generic (i.e. a part of code that handles more than one specific thing), the tester should not only check that the PR does its job (e.g. fixing spell XXX) but especially check that the PR does not cause any regression (i.e. introducing new bugs).

For example: if a PR fixes spell X by changing a part of code that handles spells X, Y, and Z, we should not only test X, but we should test Y and Z as well.

@github-actions github-actions bot added the DB related to the SQL database label Jan 5, 2025
@Rorschach91 Rorschach91 added To Be Merged Tested This PR has been tested and is working. labels Jan 5, 2025
@Rorschach91 Rorschach91 merged commit 0b16bfa into azerothcore:master Jan 5, 2025
12 checks passed
(23580, 0, 0, 1, 2, 0, 100, 1, 0, 30, 0, 0, 0, 0, 11, 43274, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Amani\'shi Warbringer - Between 0-30% Health - Cast \'Dismount Bear\' (No Repeat)'),
(23580, 0, 1, 2, 61, 0, 100, 512, 0, 0, 0, 0, 0, 0, 90, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Amani\'shi Warbringer - Between 0-30% Health - Set Flag Standstate Stand Up (No Repeat)'),
(23580, 0, 2, 3, 61, 0, 100, 3, 0, 0, 0, 0, 0, 0, 11, 40743, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Amani\'shi Warbringer - Between 0-30% Health - Cast \'Frenzy\' (No Repeat)'),
(23580, 0, 3, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 206, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Amani\'shi Warbringer - Between 0-30% Health - Set caster combat distance to 0 (RestToMax: 0) (No Repeat)');
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keira isnt updated with the new SAI so it generates wrong comments

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3 participants