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Stopwatches/timers are defined by key(press), time and sound that is played. On keypress event timer is started and after specified time the sound (voice command) will be heard. That way player can be prepared to collect items that appear on some schedule.

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GameStopwatch

Stopwatches/timers are defined by key(press), time and sound that is played. On keypress event timer is started and after specified time the sound (voice command) will be heard. That way player can be prepared to collect items that appear on some schedule.

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Stopwatches/timers are defined by key(press), time and sound that is played. On keypress event timer is started and after specified time the sound (voice command) will be heard. That way player can be prepared to collect items that appear on some schedule.

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