CW3D is an OpenGL based 3D graphics engine created by Connor Walsh.
Simply download and import the solution into Visual Studio.
I have plans to port this project to CMake soon - stay tuned!
git clone https://github.com/connorwalsh21/CW3D.git
If you just want to use it, then all you need is the CW3D.exe and the resources folder in the same directory.
Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.
Seeing as this is a very low level engine using OpenGL, there are a ton of include files that are required.
I do not own these and all rights go to their original creators.