Add a way to filter neighbor points to AStar2D/3D
#101915
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+36
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This PR provides a way for user to control which point needs to be processed or skipped by AStar2D/3D classes.
This can be used for various effects, including simulation of
DiagonalMode
fromAStarGrid2D
.For example, if that AStar2D represents a 2D grid of the 256x256 dimension, the solution to orthogonal movement would look like this: