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Changelog
ixuz edited this page Sep 1, 2014
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17 revisions
- Change: Changed unconscious animation to allow for head movements.
- Change: Treatment is now canceled by simply moving.
- Change: Treatment is canceled if wounded unit dies during medical process.
- New: You can now read dead players Dog Tag
- New: Implemented Carrying of wounded soldiers
- Change: While being unconscious it is now easier to see
- New: Medix interaction with TFAR, disable your radio when unconscious.
- New: Medix interaction with TFAR, reduces your voice when unconscious.
- New: Unconscious players can be put into vehicles.
- Bugfix: Unconscious soldiers not frozen anymore when ejecting from vehicle
- Code: Major clean up of code and restructuring of code
- New: Players becomes unconscious when sustaining too much damage.
- New: Players can check pulse on unconscious soldiers.
- New: Players can drag unconscious soldiers.
- New: Players can give unconscious soldiers First Aid.
- New: Players can give full medical treatment to unconscious soldiers.
- New: At long distances, you got a greater chance of Helmet deflecting bullets.
- New: Helmet deflection causes concussion.
Medix Wounding System is completely open-source.
Thanks to Dog-Company for co-operation, testing and feedback.