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Changelog

ixuz edited this page Sep 1, 2014 · 17 revisions
Medix Wounding System - Master 1.7(development branch)
  • Change: Changed unconscious animation to allow for head movements.
  • Change: Treatment is now canceled by simply moving.
  • Change: Treatment is canceled if wounded unit dies during medical process.
  • New: You can now read dead players Dog Tag
  • New: Implemented Carrying of wounded soldiers
  • Change: While being unconscious it is now easier to see

Medix Wounding System - Stable 1.6
  • New: Medix interaction with TFAR, disable your radio when unconscious.
  • New: Medix interaction with TFAR, reduces your voice when unconscious.
  • New: Unconscious players can be put into vehicles.
  • Bugfix: Unconscious soldiers not frozen anymore when ejecting from vehicle
  • Code: Major clean up of code and restructuring of code

Medix Wounding System - Stable 1.5
  • New: Players becomes unconscious when sustaining too much damage.
  • New: Players can check pulse on unconscious soldiers.
  • New: Players can drag unconscious soldiers.
  • New: Players can give unconscious soldiers First Aid.
  • New: Players can give full medical treatment to unconscious soldiers.
  • New: At long distances, you got a greater chance of Helmet deflecting bullets.
  • New: Helmet deflection causes concussion.