SDL3: fix renderer logical presentation #7648
Open
+42
−10
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This pull request fixes some clipping issues and mouse offset issues (should it be called this?) with SDL's logical presentation when using sdlrenderer back-end with SDL3.
Here is a video of the behavior after the change and before the change: (Sorry for the bad video quality)
https://imgur.com/a/w9XrzaJ
You can test this change by going to
examples/example_sdl3_sdlrenderer3
and adding this after initializing the renderer:and this right after polling the event
SDL_ConvertEventToRenderCoordinates(renderer, &event);