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fix: add optimization check for patchFlag #12713

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4 changes: 2 additions & 2 deletions packages/runtime-core/src/renderer.ts
Original file line number Diff line number Diff line change
Expand Up @@ -872,7 +872,7 @@ function baseCreateRenderer(
)
}

if (patchFlag > 0) {
if (optimized && patchFlag > 0) {
// the presence of a patchFlag means this element's render code was
// generated by the compiler and can take the fast path.
// in this path old node and new node are guaranteed to have the same shape
Expand Down Expand Up @@ -923,7 +923,7 @@ function baseCreateRenderer(
hostSetElementText(el, n2.children as string)
}
}
} else if (!optimized && dynamicChildren == null) {
} else if (dynamicChildren == null) {
// unoptimized, full diff
patchProps(el, oldProps, newProps, parentComponent, namespace)
}
Expand Down
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