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doyousketch2 edited this page Sep 13, 2019 · 5 revisions

Value_Input:

Corresponds to: Fl_Value_Input

Inherits from: Valuator, Widget

Constructors

  • fl.Value_Input( int X, int Y, int W, int H, *str label ) ==> userdata Widget
  • fl.Value_Input{ table entries } ==> userdata Widget

    ( table constructor syntax )


Functions

  • methods defined for Valuator userdata type
  • methods defined for Widget userdata type

Properties

  • properties defined for Valuator userdata type
  • properties defined for Widget userdata type
  • obj.soft ==> bool draggable

    obj.soft = bool draggable
    allowed to drag value outside range

  • obj.input userdata get ( Fl_Input )
  • obj.shortcut ==> userdata key get

    ( 'key code', or 0 if last event was not a key )

  • obj.shortcut = int|str|userdata key set

    see differences in Lua-vs-Cpp for adding key combinations

  • obj.textfont ==> str index get ( Fl_Font index )

    obj.textfont = int|str font set ( Fl_Font index or name )

  • obj.textsize ==> int size get ( in pixels )

    obj.textsize = int size set ( in pixels )

  • obj.textcolor ==> userdata color get ( Fl_color )

    obj.textcolor = int|userdata color set ( Fl_color )

  • obj.cursor_color ==> userdata color get ( Fl_color )

    obj.cursor_color = int|userdata color set ( Fl_color )

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